Kingdom Hearts Final Mix Easy Stealth Soldier
Synthesis Recipes
Item Synthesis is unlocked after Sora gains the ability to use the Green Trinity. Enter the Accessory Shop in Traverse Town and use the Green Trinity on the floor to drop a ladder that leads to the second floor.
At first only six recipes are available. The more recipes you successfully create (or MIX as the game says) the more will be unlocked.
Recipe | Material | Quantity |
Mega-Potion | Spirit Shard | x1 |
Power Shard | x1 | |
Mythril Shard | x4 | |
Cottage | Lucid Shard | x1 |
Bright Shard | x1 | |
Energy Bangle | Spirit Shard | x2 |
Bright Shard | x1 | |
Power Chain | Power Shard | x2 |
Lucid Shard | x1 | |
Magic Armlet | Blaze Shard | x3 |
Frost Shard | x3 | |
Thunder Shard | x3 | |
EXP Earring | Fury Stone | x1 |
Power Stone | x1 | |
Mythril Stone | x1 | |
Serenity Power | x1 | |
Dark Matter | x3 | |
Mega-Ether | Blaze Shard | x1 |
Frost Shard | x1 | |
Thunder Shard | x1 | |
Mythril | x2 | |
Guard Earring | Bright Shard | x3 |
Frost Shard | x1 | |
Mythril Shard | x3 | |
Angel Bangle | Thunder Shard | x3 |
Bright Gem | x3 | |
Golem Chain | Blaze Shard | x3 |
Spirit Gem | x1 | |
Rune Armlet | Blaze Gem | x3 |
Frost Gem | x3 | |
Thunder Gem | x3 | |
Moogle Badge | Blazing Stone | x1 |
Frost Stone | x1 | |
Lightning Stone | x1 | |
Mythril | x5 | |
Orichalcum | x3 | |
AP Up | Blaze Gem | x2 |
Frost Gem | x2 | |
Thunder Gem | x2 | |
Mythril | x4 | |
Dark Ring | Lucid Gem | x2 |
Bright Gem | x2 | |
Master Earring | Spirit Shard | x5 |
Spirit Gem | x3 | |
Fury Stone | x1 | |
Gaia Bangle | Lucid Shard | x5 |
Lucid Gem | x3 | |
Lightning Stone | x1 | |
Titan Chain | Power Shard | x5 |
Power Gem | x3 | |
Power Stone | x1 | |
Mythril | Mythril Shard | x5 |
Mythril Stone | x1 | |
Mystery Goo | x1 | |
Elixir | Power Crystal | x1 |
Shiny Crystal | x1 | |
Bright Crystal | x2 | |
Orichalcum | x3 | |
Defense Up | Lucid Shard | x3 |
Bright Shard | x3 | |
Bright Gem | x2 | |
Power Crystal | x1 | |
Orichalcum | x5 | |
Heartguard | Lucid Gem | x3 |
Lucid Crystal | x1 | |
Bright Crystal | x1 | |
Three Stars | Power Gem | x5 |
Mystery Goo | x3 | |
Shiny Crystal | x1 | |
Atlas Armlet | Blaze Shard | x5 |
Frost Shard | x5 | |
Thunder Shard | x5 | |
Mystery Goo | x1 | |
Dark Matter | x3 | |
Crystal Crown | Lucid Crystal | x5 |
Power Crystal | x1 | |
Shiny Crystal | x1 | |
Blazing Stone | x3 | |
Frost Stone | x3 | |
Dark Matter | Lucid Shard | x9 |
Gale | x1 | |
Mythril | x2 | |
Megalixir | Lucid Gem | x5 |
Lucid Crystal | x3 | |
Gale | x2 | |
Dark Matter | x1 | |
Power Up | Spirit Shard | x5 |
Spirit Gem | x3 | |
Power Shard | x5 | |
Power Gem | x3 | |
Dark Matter | x1 | |
Cosmic Arts | Bright Shard | x5 |
Bright Gem | x3 | |
Bright Crystal | x1 | |
Mythril Stone | x3 | |
EXP Bracelet | Energy Stone | x1 |
Dazzling Stone | x1 | |
Stormy Stone | x1 | |
Orichalcum | x8 | |
Dark Matter | x3 | |
Ribbon | Blaze Gem | x5 |
Frost Gem | x5 | |
Thunder Gem | x5 | |
Gale | x1 | |
Serenity Power | x3 | |
Fantasista | Fury Stone | x3 |
Power Stone | x3 | |
Mythril Stone | x3 | |
Energy Stone | x5 | |
Seven Elements | Blazing Stone | x3 |
Frost Stone | x3 | |
Lightning Stone | x3 | |
Dazzling Stone | x5 | |
Ultima Weapon | Thunder Gem | x5 |
Mystery Goo | x5 | |
Serenity Power | x3 | |
Stormy Stone | x3 | |
Dark Matter | x3 |
Synthesis Materials
The following list contains all synthesis items, organized alphabetically by name. It shows the minimum quantity Sora needs to synthesize all items once. "Enemy Drop?" tells you what enemies will drop this item upon defeat, and "Chest?" provides the location of a chest if applicable. Items with multiple options will be listed separately below.
Item | Quantity | Enemy Drop | World | Chest/Location |
Blaze Gem | 10 | Bandit | Agrabah | End of the World, Agrabah portal |
Blaze Shard | 12 | Red Nocturne | Various | None |
Blazing Stone | 7 | Chimera | Halloween Town | None |
Bright Crystal | 4 | Defender | Hollow Bastion | None |
Bright Gem | 8 | Search Ghost | End of the World | Deep Jungle portal |
Bright Shard | 8 | Green Requiem | Various | None |
Dark Matter | 14 | None | Various | See below |
Dazzling Stone | 10 | Jet Balloon | Neverland | None |
Energy Stone | 6 | Stealth Soldier | Hollow Bastion | None |
Frost Gem | 10 | Sea Neon | Atlantica | End of the World, Olympus Coliseum portal |
Frost Shard | 10 | Blue Rhapsody | Various | None |
Frost Stone | 7 | Grand Ghost | Monstro | None |
Fury Stone | 5 | Gigas Shadow | Wonderland | None |
Gale | 6 | Angel Star | End of the World | End of the World, Final Dimension |
Lightning Stone | 5 | Black Ballade | Deep Jungle | None |
Lucid Crystal | 9 | Darkball | Various | None |
Lucid Gem | 13 | Gargoyle | Halloween Town | End of the World, Halloween Town portal |
Wight Knight | ||||
Lucid Shard | 37 | Shadow | Various | None |
Mystery Goo | 10 | White Mushroom | Various | None |
Mythril | 17 | Arch Behemoth | Various | See below |
Mythril Shard | 12 | Pot Spider | Various | See below |
Mythril Stone | 8 | Pot Scorpion | Agrabah | None |
Orichalcum | 19 | None | None | See below |
Power Crystal | 3 | Wyvern | Hollow Bastion | None |
Power Gem | 11 | Pirate | Neverland | None |
Air Pirate | ||||
Battleship | ||||
Power Shard | 13 | Powerwild | Deep Jungle | None |
Bouncywild | ||||
Power Stone | 5 | Sniperwild | Traverse Town | None |
Serenity Power | 7 | Pink Agaricus | Deep Jungle | See below |
Shiny Crystal | 3 | Wizard | Hollow Bastion | None |
Spirit Gem | 7 | Air Soldier | Traverse Town | End of the World, Traverse Town portal |
Spirit Shard | 13 | Soldier | Various | None |
Large Body | ||||
Stormy Stone | 4 | Neoshadow | End of the World | None |
Thunder Gem | 15 | Screwdiver | Atlantica | None |
Thunder Shard | 12 | Yellow Opera | Various | None |
Blazing Stone
Enemy | Chimera |
Location | Halloween Town |
# Required | 7 |
What you need | Nothing specific |
Unfortunately, there is no quick place to land. Start from Guillotine Gate, and work your way through the level back to the Manor Ruins, where Sora fought Oogie Boogie. Drop down off the bridge to the ground below, where enemies immediately appear.
In order to see if the Chimera has spawned, look at the fence for the Red Trinity symbol. If you already have the item from this Trinity, but the symbol has reappeared, then the Chimera will spawn. If you have the treasure and the symbol is not there, you will need to leave and re-enter the Manor Ruins until it does.
You will have to defeat a handful of Wight Knights before the Chimera appears. Attack it normally until it jumps up onto a nearby boulder. The Chimera will summon four gargoyles, but they are fairly easy to defeat.
Several times throughout this fight, the Chimera will enter a phase where it shoots out colored orbs of light. You want to hit these back at the Chimera to earn some bonus experience, but they also increase the chance of extra Blazing Stones being dropped at the end of the fight. I can't confirm it, but it appears as though having Aerora/ga active during this phase automatically sends the light orbs back.
Dark Matter
Dark Matter is one of the rarest synthesis items. 11 can be found in a handful of places, but the final three must be synthesized.
Chests
- Wonderland, Tea Party Garden, go to Bizarre Room (Side) and drop the teddy bear, Move it while large to activate the clock, Move the clock to uncover a hidden doorway that leads to this chest
- Agrabah, Main Street
- Monstro, White Trinity in Chamber 6
- Hundred Acre Wood, Bouncing Spot
- Halloween Town, Cemetery
- Neverland, Ship: Hold, behind the Yellow Trinity door
- Hollow Bastion, Waterway
- Hollow Bastion, Grand Hall
- End of the World, Giant Crevasse
Other
- Olympus Coliseum, complete the Pegasus Cup Time Trial
- Deep Jungle, Jungle Slider Mini Game, complete the Jade Spiral course
Energy Stone
Enemy | Stealth Soldier |
Location | Hollow Bastion |
Items Required | 6 |
What you need | Stop |
There are two rooms where Stealth Soldier can spawn: the Entrance, and the Grand Hall.
Entrance
The best way to grind here is to warp to the Library and exit either of the doors to the Entrance. Approach the main fountain to spawn the initial wave of enemies. If you see 2 Wizards and 2 Large Bodies, leave and re-enter. If you see 2 Wizards and 1 Large Body, a Stealth Soldier has also spawned.
Once you defeat this wave of enemies, head up the staircase. Another Stealth Soldier will spawn with this group of enemies.
Finally, use the elevators to get to the second floor, and find a third and final Stealth Soldier here.
Grand Hall (Recommended)
Warp to the Castle Chapel, and head through the Lift Stop to get to the Grand Hall. The first group of enemies should spawn a Stealth Soldier in the second wave, alongside 2 Large Bodies. If you see 4 regular Soldiers, leave and re-enter to try again. Be careful, as this Steath Soldier tends to disappear once the Large Bodies are gone.
Head up the stairs to where Sora had his solo duel with Riku. Another 2 Stealth Soldiers will appear during wave 3.
Despite being invisible, Sora can lock-on to the Stealth Soldiers just like any other enemy. Dealing enough damage to them will temporarily dispel their invisibility, but the easiest way to fight them is to cast Stop. This effect lasts for an extremely short amount of time, but it is useful to get in close and deal some damage.
Lucid Shard
Required: 37
These are regularly dropped from Shadows, which can be found everywhere. This is best combined with searching farming Gigas Shadows. 19 Lucid Shards are required to make other items, but you need an additional 18 in order to craft two extra Dark Matters.
Mythril
Required: 17
"An extremely rare metal ore." Mythril is found in several chests, and can be synthesized as well. 13 are required to make other items, with an additional 4 required to make two extra Dark Matters.
Chests
- Traverse Town, Green Room, change the clock to 7:00
- Wonderland, Tea Party Garden, use the alternate entrance in Lotus Forest or High Jump
- Deep Jungle, Vines
- Deep Jungle, Tree House, in the boat
- Deep Jungle, Waterfall Cavern
- Agrabah, Main Street
- Monstro, Chamber 5
- Monstro, Chamber 6
- Atlantica, Undersea Valley
- Atlantica, in the Sunken Ship
- Atlantica, Ursula's Lair
- Hollow Bastion, Base Level
Other
- Traverse Town, mail the 5th Postcard
- Traverse Town, rescue 51 dalmatian puppies
- Olympus Coliseum, Green Trinity by the banners
- Hundred Acre Wood, break a log in Bouncing Spot
- Hundred Acre Wood, finish the Tigger's Giant Pot Mini-Game
- Neverland, open the 6:00 door
- Hollow Bastion, use the red switch at the bottom of the Lift Stop
- End of the World, Final Dimension, defeat the Arch Behemoth
Mythril Shard
Required: 12
Mythril Shards are actually fairly common, as they can be found all over the place in several chests, and are dropped by Pot Spiders.
Chests
- Traverse Town, in the Accessory Shop
- Traverse Town, on the roofs of the buildings in Second District
- Traverse Town, in the Synthesis Workshop
- Olympus Coliseum, Blue Trinity
- Deep Jungle, in the Cliff area
- Deep Jungle, in the Tent
- Deep Jungle, in the Waterfall Cavern
- Agrabah, Cave of Wonders, Hall
- Agrabah, Cave of Wonders, Treasure Room
- Hundred Acre Wood, Wood: Meadow
- Hundred Acre Wood, Bouncing Spot
- Atlantica, red shell in Undersea Valley
- Atlantica, blue shell in Undersea Gorge
- Atlantica, yellow shell in Triton's Palace
- Atlantica, chest near the Sunken Ship
- Atlantica, chest in the Sunken Ship
- Halloween Town, Red Trinity in Manor's Ruins
- End of the World, Final Dimension (x2)
Other
- Traverse Town, mail the 2nd Postcard
- Wonderland, Green Trinity in the Bizarre Room's fireplace
- Wonderland, Lotus Forest, pass through Bizarre Room (Side) to get here
- Wonderland, Bizarre Room, explore Bizarre Room (Side) to drop the bear, then return to Bizarre Room normal and Read the red book
- Deep Jungle, Green Trinity in Treetop
- Agrabah, Red Trinity in the Cave of Wonders Treasure Room
- Monstro, Green Trinity above Geppetto's ship
- Monstro, Blue Trinity inside the Throat
- Hundred Acre Wood, finish the Block Tigger Mini-Game
- Hundred Acre Wood, trade three rare nuts to Owl
- Neverland, open the 3:00 door
- Neverland, open the 11:00 door
Orichalcum
Required: 19
The easiest place to find Orichalcum is the Item Store in Traverse Town. It is available for 5,000 munny for one piece. Alternatively, you can pick them up from the following places.
Chests
- Traverse Town, White Trinity in the Secret Waterway
- Wonderland, Lotus Forest, atop a lily pad above the pond (requires Glide)
- Deep Jungle, in Waterfall Cavern
- Deep Jungle, White Trinity in the Cavern of Hearts
- Atlantica, use the geyser in the Undersea Gorge, accessed from Sunken Ship
- Atlantica, White Trinity in Triton's Palace
- Halloween Town, Oogie's Manor (can be found before or after the boss)
- Neverland, Ship: Hold, behind the Yellow Trinity door
- Neverland, Pirate Ship, in one of the crow's nests
- Hollow Bastion, Lift Stop
- Hollow Bastion, Castle Gates, glide across from the balcony after going through the Lift Stop
- Hollow Bastion, Great Crest
Other
- Traverse Town, mail the 8th Postcard
- Traverse Town, rescue 72 dalmatian puppies
- Olympus Coliseum, complete the Pegasus Cup Solo Challenge
- Olympus Coliseum, examine the purple pot outside of the Lobby after completing the Hades Cup
- Hundred Acre Wood, bring five rare nuts to Owl
- Neverland, open the 1:00 door
- Neverland, open the 9:00 door
Power Stone
Enemy | Sniperwild |
Location | Traverse Town |
# Required | 5 |
What you need | Stopra/ga |
Sniperwilds begin spawning as soon as the 2nd Visit to Traverse Town, but I recommend waiting until Stopra or Stopga is unlocked.
Fly to Traverse Town and land at the Accessory Shop. Leave through the door (or climb to the Synthesis Shop and leave from there) and move through the doors to the 2nd District. The Sniperwilds appear fairly regularly in the middle area in front of the fountain.
Initially, only one Sniperwild appears. After defeating it, two more appear. With those two taken out, three more of the Heartless will spawn in. This cycle repeats a total of five times before ending. Each time a Sniperwild is defeated, the experience is increased by 10p, and the chance for a Power Stone dropping is increased.
If Sora is seen by a Sniperwild, it will sound the alarm. At this point, more Sniperwilds will begin to spawn, making unavoidable ranged attacks at Sora. These Sniperwilds will not drop experience or items, so do not waste time fighting them. Exit via the nearest door, and come back to try again.
There is a very short window of time where Sora can attack and defeat the Sniperwild before the alarm goes off. While this is helpful, the best tactic is to wait for one of them to move away from the others and cast Stop. Sora should be more than able to deal enough damage to defeat the Sniperwild before Stop wears off.
Serenity Power
Enemy | Pink Agaricus |
Location | Deep Jungle, Tree House |
Items Required | 7 |
What you need | Aerora/ga, Stopra/ga, a low Strength/high MP Keyblade |
Equip a Keyblade with the lowest increase to Strength, and the highest increase to maximum MP. The best Keyblade for this is the Diamond Dust, which is awarded to Sora after completing the Gold Match at Olympus Coliseum. Additional accessories that raise MP, such as the Atlas Armlet and Cosmic Arts, are extremely useful.
If you haven't unlocked the Diamond Dust yet, the Lady Luck is a decent substitute.
Fly to Deep Jungle, and land at the Jungle: Tunnel. Jump up the platforms and move through the Treetop and Climbing Trees to the Tree House. Upon entering the area, you are looking for a White Mushroom directly ahead on the path. If no White Mushroom is present, leave and re-enter the screen until they do. See the first picture below.
These White Mushrooms are slightly different in that they only want you to cast Stop. There are three White Mushrooms to cast Stop on, and the other two are hidden throughout the area.
Once all three White Mushrooms have been Stopped, the Pink Agaricus will spawn inside the Tree House. See the second picture below.
Do not engage the Pink Agaricus right away. Instead, cast Aero on Sora, then Stop on the Heartless. Lock-on to the Pink Agaricus, then attack the head. The goal here is to get as significant a hit combo as possible. Once Stop wears off, a hit counter will appear in the form of experience. The higher the combo, the better chance that the Pink Agaricus will drop a Serenity Power.
I have seen several people online recommend equipping the Ragnarok Ability for this fight, and using it to get even higher scores. In my experience, it didn't trigger often enough to be worth it.
| What you should see when you enter the Tree House. |
| The Pink Agaricus inside the Tree House. |
Stormy Stone
Enemy | Neoshadow |
Location | End of the World |
Items Required | 4 |
What you need | Aerora/ga |
This enemy only appears in the final world, the End of the World, and is a rare enemy in the last area of the map. Aerora is sufficient, but Aeroga is better.
Fly to the End of the World, and choose to land at the Final Rest. Use the heart-shaped door to enter the Linked Worlds area. There are three potential enemy spawns here: a group of Invisibles and Angel Stars, several White Mushrooms, or eight Neoshadows.
The Neoshadows work similarly to the Gigas Shadows from Wonderland. As soon as they start to spawn, cast Aero on Sora. As stronger Shadows, they have the same annoying tactic, in that they can merge with the ground and avoid attacks. They teleport around a lot, and will occasionally burst out of the ground to grab at Sora's feet.
With Aero up, attack the Neoshadows as normal. Aero will deal constant damage (assuming it is upgraded to Aerora or Aeroga), and protect Sora from damage. Only the final Neoshadow will drop an item, but the Stormy Stone has a significant drop chance assuming you defeat all eight.
Achievements
You gain several Achievements for synthesizing items. They will unlock in the following order:
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